AI Insights · Timothy · January 2023
Top 5 Cannabis Games on iOS in South Africa Q4 2022
Explore the performance of the top 5 cannabis-themed games on iOS in South Africa during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 cannabis-themed games on the iOS platform in South Africa showcased varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed breakdown of each app's performance during this period.
Weed Firm 2: Back To College from Ludum LLC saw a fluctuating trend in its weekly revenue, peaking at around $143 in the week of October 31 and ending the quarter with approximately $79. Weekly downloads experienced significant growth mid-quarter, reaching a high of 174 in the week of November 28. Active users showed a steady increase, peaking at 354 in early December before stabilizing at 244 by the end of the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. exhibited a notable increase in weekly revenue, culminating at $191 in the week of December 5. Downloads also saw an upward trend, especially in late November, with a peak of 126. Active users steadily increased throughout the quarter, reaching a high of 291 in late November and maintaining a strong user base of 246 by the end of December.
Weed Firm: RePlanted, another title by Ludum LLC, had minimal revenue throughout the quarter, with occasional spikes such as $7 in late September. Weekly downloads varied, peaking at 68 in mid-December. Active users saw a gradual increase, reaching a high of 129 in early December before slightly declining to 97 by the end of the quarter.
Weed Factory Idle from Spider Solitaire had modest revenue peaks, such as $27 in mid-November. Downloads were relatively stable, with a peak of 78 in late November. Active users showed a consistent increase, peaking at 140 in early December and ending the quarter at 113.
Weed Inc: Idle Tycoon by Metamoki Inc. demonstrated a strong revenue performance, peaking at $223 in late September and maintaining around $137 by the end of December. The app’s downloads were relatively low, with a peak of 41 in early November. Active users remained stable, peaking at 161 in early November and ending the quarter at 99.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.